{"id":17169,"date":"2014-11-13T19:16:04","date_gmt":"2014-11-13T11:16:04","guid":{"rendered":"https:\/\/www2019.dash.org\/2014\/11\/13\/onyx-v2-security-update-is-out\/"},"modified":"2021-09-18T11:40:19","modified_gmt":"2021-09-18T11:40:19","slug":"onyx-v2-security-update-is-out","status":"publish","type":"post","link":"https:\/\/wp.dash.org\/news\/onyx-v2-security-update-is-out\/","title":{"rendered":"Onyx V2 – Security Update is out!"},"content":{"rendered":"
Due to some issues that were brought up by a researcher, we’ve revised the Darksend protocol extensively to enhance the anonymity provided. It’s very important that all clients on the Dash network update. <\/p>\n
Users Required To Update:<\/strong><\/p>\n Pools Changes made in this release: Due to some issues that were brought up by a researcher, we’ve revised the Darksend protocol extensively to enhance the anonymity provided. It’s very important that all clients on the Dash network update. <\/p>\n Users Required To Update:<\/strong><\/p>\n Pools Changes made in this release:
\nExchanges
\nDarksend Users
\nNormal Clients
\nMasternodes<\/p>\n
\n<\/strong>
\n– Masternodes can now make a limited number of zero-fee transaction for Darksend. These are special transactions that require a signature that only the masternodes can create.
\n– Darksend now has no fees to track what-so-ever, all that will ever be in Darksend transactions are Darksend denominations.
\n– Added queue gaming protection
\n– Clients remember which masternodes they’ve connected to in the past and won’t use them against.
\n– Dsee\/Dseep messages have been fixed so they only take newer signatures than the one they have
\n– 2 different kinds of client crashes have been fixed
\n– Split up main.cpp into core.cpp
\n– Split up darksend.cpp into masternode.cpp, activemasternode.cpp and instantx.cpp
\n– Added modular ProcessMessages for Darksend, Masternodes and InstantX
\n– Client can now join sessions with any other users<\/p>\n","protected":false},"excerpt":{"rendered":"
\nExchanges
\nDarksend Users
\nNormal Clients
\nMasternodes<\/p>\n
\n<\/strong>
\n– Masternodes can now make a limited number of zero-fee transaction for Darksend. These are special transactions that require a signature that only the masternodes can create.
\n– Darksend now has no fees to track what-so-ever, all that will ever be in Darksend transactions are Darksend denominations.
\n– Added queue gaming protection
\n– Clients remember which masternodes they’ve connected to in the past and won’t use them against.
\n– Dsee\/Dseep messages have been fixed so they only take newer signatures than the one they have
\n– 2 different kinds of client crashes have been fixed
\n– Split up main.cpp into core.cpp
\n– Split up darksend.cpp into masternode.cpp, activemasternode.cpp and instantx.cpp
\n– Added modular ProcessMessages for Darksend, Masternodes and InstantX
\n– Client can now join sessions with any other users<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"inline_featured_image":false,"footnotes":"","_links_to":"","_links_to_target":""},"categories":[216],"tags":[],"class_list":["post-17169","post","type-post","status-publish","format-standard","hentry","category-news"],"acf":[],"yoast_head":"\n